![post production color machine room post production color machine room](https://www.universalstudioslot.com/files/image_sustainable-prod-program-section_52464.jpg)
![post production color machine room post production color machine room](https://venturebeat.com/wp-content/uploads/2019/11/IMG_3185.png)
The data interpretation more accurately fits both film and tapeless workflows.ĮDL stands for Edit Decision List. However, for the purpose of grading workflows, I prefer to interpret DI as Data Intermediate. For example, while the color cast has been removed in the image below, the RGB Parade scopes are still uneven since the background contains a reddish hue.Ī set by step guide with exercise files on color correction concepts and techniques.DI stands for Digital Intermediate and refers to the digital master from which a film intermediate is recorded. Keep in mind that an unbalanced RGB Parade can be fine, depending on the context in your film. Refer to the RGB Parades below as an example of how this may look on your screen. The goal is to have the red, green, and blue channels of the RGB Parade read consistent highlight, midtone, and shadow placement. This should remove the majority of the color cast. Focus on removing unwanted color cast from any white or black areas of the image. Using the RGB Parade scope, adjust the Chroma channels to remove any unwanted color casts your footage may have. This is why you should always adjust your Luma first, and then adjust Chroma. Expanding the contrast of the image will also increase the saturation. If there is a solid line in the signal (in either the shadows or the highlights) before you start correcting the image, your signal has clipped information because of over or underexposure.This means no details in that part of the image can be recovered.Ĭhanging Luma has a direct effect on Chroma. Try to have your signal retain information in both the shadows and the highlights by not having the signal go below 0 or beyond 100 IRE. Refer to the example below to see how the waveform and image change when adding contrast. Adjust your midtones using the Gamma control.Bring up your highlights using the Gain control.Lower your blacks by adjusting the Setup/Lift control.Adjust Luma using Y Waveform Scopeįirst, adjust the Luma using the Y Waveform scope as a reference. The objective of Primary color correction is to first balance the contrast ratio of an image (Luma), then remove any color casts and adjust relative Chroma saturation. You can add points on the luma, red, blue, or green curves to adjust the luma and chroma values of your image. While Color Wheels make relative adjustments on red, green, and blue simultaneously, Color Curves make targeted adjustments on one color component at a time. Adjusting your shadows may also affect your midtones, etc. Adjusting hue or brightness in your highlights may also affect your midtones. When adjusting color casts and luma values using Color Wheels, it is important to remember that the Shadows, Midtones, and Highlights do overlap. For example, if your image is too blue, you will add the opposite color on the wheel (yellow) to correct the color cast. Most NLEs use an “Additive” color correction process. The three Color Wheels control color in the Shadows (Lift), Midtones (Gamma), and Highlights (Gain) of the image. The Color Wheels change the hue or color of the image. LIFT: Adjusts the black point for the image.GAMMA: Adjusts the midpoint of the luminance range.GAIN: Adjusts the gain or white point for the image.While different NLEs use different terminology to address these controls, these are the basic terms typically used: Luma Controls adjust the brightness of the image and can increase or decrease the contrast of an image. There are three main tools for balancing the contrast and color of your image in most NLE programs: Luma Controls, Color Wheels and Color Curves. Hue: The actual color value of any one pixel in an image.Contrast: The difference in luma (brightness and darkness values) of an image.Chroma: The color information of an image defining hue and saturation.Whether you are color correcting in Premiere, Avid, or Resolve, the following are terms you should be familiar with: TerminologyĬolor Correction terminology and concepts will remain relatively consistent across programs. For more information on these topics, please refer to our Intro to Codecs guide. Chroma Subsampling & Bit DepthĬhroma Subsampling and Bit Depth are two important elements in understanding color correction. We also recommend taking a look at our articles on codecs, scopes, and LUTs to supplement this material for color grading as well as the links below in Additional Resources.
![post production color machine room post production color machine room](https://www.imagestudio109.co.jp/production/color/images/Grading1_2016.jpg)
![post production color machine room post production color machine room](https://mir-s3-cdn-cf.behance.net/project_modules/disp/c1f33422367141.55d53fae56ee9.jpg)
The following guide will take you through the core principles of color correction. Introduction to Color Correction Overview